DEMO DEVLOG #3
Hello everyone! It's still Friday for me!
I am very scared for the 30th. In all seriousness I do not believe I will have the entire tutorial done, let alone three quests.
Oh well, This is all for learning, and I am learning how to crunch. I do not enjoy it.
This weekend was terrible, I was very sick, and thus got very little done. I managed to draw a basic sketch of the tutorial room and when I was happy with it I started to animate the intro cutscene using the sketch, so I could get work down when I didn't want to draw.
I really, don't like to draw. Which is VERY annoying because I have SO MANY IDEAS. I have a multiple google docs filled with stories I want to make one day. Some would work well as video games, some I really want to be comics. But I can't draw. Which severely inhibits my ability to make comics and works I'm proud of. Oh well, not that I could work on them anyways, I have CHAOTOR to work on!
Here's what the tutorial house looks as of writing this. Very basic so far, there are detail items I want to add. Some interactable, some not.
So I'll stop writing this and go back to animating the intro cutscene and finishing that room.
OH WAIT! THERE WON'T BE A NEXT DEVLOG, CHAOTOR IS COMING OUT THE 30TH!
Welp... Se ya there!
-Famos
CHAOTOR
Status | In development |
Author | Famos |
Genre | Action, Adventure, Role Playing |
Tags | 2D, Fantasy, Godot, Short, Turn-based |
More posts
- What's Happening?16 days ago
- 0.03Jan 05, 2024
- Combat UpdateJan 01, 2024
- Demo Release!Nov 30, 2023
- DEMO Devlog #2Nov 18, 2023
- DEMO Devlog #1Nov 11, 2023
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